There are three possible approaches to creating a mobile application on any platform. Currently it is a topic that is ravaging the Internet. In mobility, only three major platforms which are the target windows, apple and android. However, the ideal would rather choose an approach that aims to be available on all targets. The mobile operating systems each have leursp ropres conventions, their own ergonomics and design their own rules. Users then expect to see familiar code. It is then necessary to think more generic in the development and build the specificity in the results for the user in question has the impression that the application has been specifically created for him. There are three approaches to this including the native, the quasi-native and responsive web. But the choice is not always obvious. To do this, take a step back to determine what can be easily adapted to their needs. The native is the most natural approach. Here it is to get a result very close to the target system. To do this, it is necessary to use tools dedicated to each environment while arming the best possible conditions for the construction and testing of its application. The native application is very expensive but still very reactive in regard to updates and patches. The near-native, he is a much simpler approach that allows the sharing of a maximum possible code. Here the principle is to use one programming language that you will develop only once but which nevertheless will use a set of tools to compile and to package the application version for each target. The third approach is called the natural extension of one of the primary functions of mobile devices since they appeared whose access to world wide web. This is what interests us most.

How we create our responsives Apps?

The smartphone provides access to the web. This means that there is indeed a web browser and that it is possible to execute HTML but also JavaScript. Since ancient times, it was always a dream to make it accessible from mobile websites. We began to develop a separate mobile version applying all the principles can be grouped behind the responsive term. It is from these two observations that we decided to package the sites in an application. Not only the application in question will be available in several stores but we can also provide a standard platform application. We then enough to first create an empty native application containing a web browser component before displaying it in HTML and JavaScript files that should perfectly match the application. When this native shell is complete, it is now a question of updating all web files in the application so that there is an evolution of this side. We must create a naughty for each platform while using the same HTML code inside. And we obtain our multi-devices applicaiton. The idea is more complex when it comes to use phone features. This is entirely possible but difficult to implement. This is where we make calls to several frameworks to generate the shell for each platform while providing a Javascript framwork for us to communicate with all the features of the phone in question. This technique would then make possible scenarios in which we can share an almost identical code between a responsive website and a mobile application while providing additional features. That's how our php development create personalized application.